
Over the past year I’ve featured a few stories about how researchers, developers, and designers are utilizing the abilities of Kinect to help people with disabilities. Some have used the motion capture technology to allow people to control devices and play games with mere eye movement and facial expressions. Others have concepts of interpreting sign language. This week Microsoft announced and showed off the next generation Xbox One and a second generation Kinect. The improved power and innovation of these devices opens up a whole new world of possibilities.









